Messing around with creating some sunlight in the scene. Here I am rendering a star object from approximately 1 AU away (the distance from earth to the sun). I compared some space photographs to get the sizing about right. The challenge was figuring out lighting.
What you are seeing above is a point-light set over a star sphere and then given two custom lens flares. The first is a subtle glow, the second is a cold clear effect. I found those in the asset store for free (search lens flares).
I’m kind of bummed I can’t incorporate a third lens flare in there as there is a pointlight flare I’d like to use that will give it a twinkling look but I’ll revisit that later. For now we have a sun.
There are two more steps that I have to take now. The first is to make sure that the sun stays in the same relative position as my ship. The second is to configure a compass so that it points solar north and shows my bearing (an important feature on all ships I’d think). I will later allow the compass to be configured to galactic north as well as to compare bearing to a highlighted target.